BookFallFinish
Extends MonoBehavior
Overview
Attached to bookshelf sprite in the inside scene.
Triggers the book ui object when the bookshelf animation is over.
Functions
public void hideDiary
- Hides the Diary UI GameObject
Extends MonoBehavior
Attached to bookshelf sprite in the inside scene.
Triggers the book ui object when the bookshelf animation is over.
public void hideDiary